Linear Algebra, extremely important stuff for 3D programming. This book
must be one of the best. It is from Springer, written by the well known Serge Lang and it is a 2nd edition. Must be good. Not? Thing is that I rather spend my money on other things like... bills, other bills and more bills. Solution? Use the table of contents from this book as a sort of plan and get the knowledge from free sources elsewhere. It really works. My Rubik program is the proof of that. Examples? This one to get started: Elements of Abstract and Linear Algebra.
Notes on Blackbody radiation
2 years ago
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