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Friday, November 8, 2013

The (3,12,12) Tiling

I made ( what programmers would call ) a 'recipe' for creating a program that prints an Archimedean Tiling. Needless to say that I am talking about Mathematica code. I basically have a program that can distribute any set of Mathematica Graphics objects over a lattice of points. So the recipe basically means calculating the points of the motif, putting them in a set and handing them over to the printer. The last one I did is (3,12,12) Tiling.
Tiling with vertex type (3,12,12).
The next step is to abstract and code the recipe itself, i.e. translating lists like (3,12,12) or (3,3,4,3,4) to graphics. In fact, I calculated the points for (3,12,12) with a first version of that program. -

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